Tuesday, July 27, 2010

ZDWars 3.1 preview

ZDWars 3.1 is going to do some neat things. Nothing earth shaking. There won't be a version on par with 2.9 in a long while, but 3.1 is a step towards perfecting 2.9, so that's cool. Anyway, some of the highlights:

-All Hero and Elite (cost more than a Hell Knight) units will have a health bar floating over their heads for all to see.

-All summoners will now not be switched to when unlocked, and non-basic units will not auto-fire if the button is held. Tap to spam these guys. This protects against accidentally spawning two barons of hell or what not.

-Doom's middle tech tree branch will take less units to progress through.

-Swamp Stalkers are getting a combat buff.

-Order Turrets are getting nerfed, and will no longer be able to hit ghosts.

-Flem spores should finally work correctly.

-Virus turrets getting nerfed, spreadshot turrets getting buffed.

There are also other things that have only been revealed in the IRC channel, because those people are SPECIAL.

1 comment:

  1. To be precise, Isle rocks for making an easy to implement health bar system. :P

    ReplyDelete

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