Sunday, March 28, 2010

Minor update to ZDWars Chex Monster Pack

I made the bootspoon silent and slightly quicker, the bootspork more damaging, and the minizorcher no longer uses ammo.

This rewards the player for stealth tactics (monsters will forget you or ignore you if you are behind them), so group CQ runs should be interesting. The minizorcher didn't need to use ammo since it was almost useless, anyway. In groups, disciplined fire with minizorchers can still be effective.

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